It has been a little bit since the Kickstarter for Margaret
Weis Productions’ Cortex Plus Hacker’s Guide was
announced. Today, I awoke to an announcement that the PDF of the book had been
released. As a backer, I had also received a coupon in my inbox to download the
book from DriveThruRPG for free. I’ve been able to scroll through the book a
bit, although I have not yet read it cover to cover. Much of the content was
somewhat covered in preview editions I received as a backer, although there is
definitely much more meat in the final product. This is a review including my
initial impressions of the book, although I won’t be going into too much detail
until I have read through it further.
The Layout & Look
I had high hopes for the layout and design of this book.
This is especially true since, at one point, the updates were that the initial
layout didn’t work so MWP had brought in some “superstar” talent to lay
everything our again. There was a period where it should have been three or
four weeks to get that done and get the next update, which took closer to two
months. The actual release of the book came faster than I expected after that,
something like only a week or two. So, that’s great. As with previous MWP
products—and a lot of other RPG books on the market—there is some splash color
and fonts spread throughout the book along with a graphic border.
Unfortunately, it’s not a layered PDF, so that’ll eat a bit more ink to print
out. That’s okay, I could live with that, though.
I think what bothers me most was that a portion of the funds
raised was to go toward artistic talent. What I have seen here is some decent
graphic design in the layout and some icons being added throughout the book.
For other spot art, what I have seen looks like nothing more than some
photographs, perhaps taken by hired artists or perhaps taken by staff members
with photography talents or maybe even purchased from somewhere like
iStockPhoto. Now, I don’t mean to knock it. Really, I don’t. However, I like a
little bit more art. Perhaps I should have expected photo imagery after reading
books like Smallville and Leverage, but those were licensed products, trying to
emulate the feel of the source material. The base Cortex book was full of art.
Marvel had art, but that was licensed as well from a company where the art
often sells the product.
Bottom line, I would have liked to see more line art in the
Cortex Hacker’s Guide. I would have preferred a layered PDF. Such is life,
though, and it doesn’t totally ruin the product for me.
The Content
This PDF weighs in at 264 pages. It has a table of contents
built in, so that’s good. The writing is decent and takes a fun tone, which I
think really helps sell the product. I do not feel like I am reading a text
book role playing game book. Instead, the exuberance of the creators is shining
through in their writing. I think that is great.
The examples given in the final book are more than they were
in the preview materials. Simply, there are more of them and they are more
colorful—no pun intended. I think that is great. These examples really help to
give people an idea of what they can do. Whether they want a dungeon crawl or a
cyberpunk super-hero mashup, the tools are readily there to help make the game
you have always wanted, with what is a fun system.
I want to take a closer look at each of these sections in
more detail at a later time, so keep an eye out for that.
Overall Impressions
I’m really excited that this book is out. I wish the art
would’ve been different, but I can live with it for what it is. I also seem to
recall their being a rumor that this book would open the doors for some sort of
open Cortex license for 3pp, and I don’t see any mention of that in the book on
the MWP site. I’ve read some rumors here and there, but it seems it may just be
overly emphasized conjecture. So, if you read that and are hoping this book
will put you on the path toward creating official 3pp materials for Cortex
Plus, I wouldn’t necessarily get your hopes up, as it isn’t the first time the
rumor that it would be an option has creeped up and then disappeared.
If you enjoy the Cortex system and want to see what other
cool and exciting games you can run along many various lines, it is definitely worth
picking up.
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