Saturday, July 20, 2013

FATE Skills for Street Game

I’ve been thinking a lot about the “skills” I want to use in the STREET game I am working on for FATE. I tried to do a cross between skills and approaches. I may come up with some better names for things, but I think this pretty much covers what characters would need as far as that’s concerned in the game. I am pretty sure it is going to have more stunts, especially with stunts coming from cars as well as characters. However, I think this pretty much lays it out. I wish I was cool, so I knew what all the cool street terms were for things nowadays. Heh…

Aggression (attacking)…this may be renamed to Aggro or Rage

Cred (a cross between contact and influence, more street cred you have, more likely it is for people to help you)

Boost (essentially replaces Burglary, also includes planning on committing a crime)
Family (I got a guy…)

Feel (Both for reading people and emotions as well as persuading them that one is being earnest or impressing upon them important concepts).

Grit (willpower, staring down the odds, etc.)

Modding (supercharging, enhancing, and otherwise modifying vehicles)

Moves (the ability to move, athletics, dodge, etc.)



Style (looking good and playing it cool)

I am thinking capping the pyramid at Good (+3), since we're working with fewer skills.

I am certainly more than open to suggestions